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3D graphics:
Blender3D, Substance Painter,
3DCoat
About
Basic skills:
Painting, drawing, sculpting, photography, screenwriting, scripting in C# and C++ (low skills)
video editing, compositing, 3D modeling/rigging/animation/material, storyboard, shader
School:
- Państwowa Ogólnokształcąca Szkoła Sztuk Pięknych (National School of Fine Arts)
specialization: Techniki malarskie i pozłotnicze (Painting and gilding techniques)
- ASP (Academy of Fine Arts) w Łodzi - Wydział Sztuk Wizualnych (Faculty of Visual Arts)
specialization: Techniki teatralne, filmowe i telewizyjne (Technical theater, film
and television)
- Gamedev School w Warszawie
EXPERIENCE:
- AniHQ (Animator Lead, Generalist 3D (Animations, Enviroment,
Characters, Rigs, Materials), Compositing, Concept-artist, Storyboard
- MegaPixel Studio S.A. (Modeling, Riging, Textures)
- StarDrifters (Animator 3D, Technical Artist)
- F4 Digital (Generalist 3D)
- Qverty/MojoApps (Concept-artist, Generalist 3D)
- BreakThru Films "Flying Piano" (scenography)
- LED Media24 (2D/3D Computer Graphic)
- SimpleFrame (Generalist 3D)
Game engine (low skills):
Unity3D (+ Amplify Shader), Unreal
AWARDS:
Victory in GameJam (NPG in Vistula)
Video editing:
Adobe Premiere Pro, Edius
Pinacle, Resolve DaVinci (beginner)
Compositing:
Adobe After Effect, Blender3D
Natron, Nuke (only 2D)
Bitmap graphics editor:
Krita, Gimp
Vector graphics editor:
Corel Draw (old version), InkSkape
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