MARCIN KUŁAGA PORTFOLIO
MARCIN KUŁAGA PORTFOLIO

WHO AM I...
"Man for special tasks", "man for everything", "one-man army".
In the world of film and 3D, a one-man ninja with a strong emphasis on creating tools that will then improve my work. I love finding cheap ways to expensive things and telling the exciting stories. I am no stranger to being a leader - I have created a large database of artists for this purpose, searching for the biggest (yet unnoticed) talents in the world.
Privately - A big child. I like to build abstract objects like a swing or a tub of balls in my apartment.
TIMELINE
AniHQ
BALLOONITES
(SERIE)
PRIVATE PERSON
CLAY BIBLE
(SERIE)
Generalist 3D (Modeling, Material Artist, Character Artist,
Concept-Artist, Compositing, Geometry Nodes)
Lead Animator, Generalist 3D (Modeling, Material Artist, Character Artist, Rigger, Sculptory, Concept-Artist, Storyboard, Compositing, Renderings)
MegaPixel Studio S.A.
IESABELE
(GAME)
STAR DRIFTERS
DRIFTLAND
(GAME)
Fixing models, Rigger, Texture artist
Animator 3D, Rigger, Technical Artist
QVERTY
(VR/AR)
F4 DIGITAL
(ADS)
Art Director, Generalist 3D (Character Artist, Rigger, Animator), Unity (Advanced Shaders, Import), DTP (website, business card, logos)
Generalist 3D (Modeling, Material Artist, Character Artist, Animation, Rigger, Sculptory, Compositing)
(ADS)
F4 LED MEDIA 24
SIMPLE FRAME
(ADS)
Generalist 3D (Modeling, Material Artist, Character Artist, Animation, Compositing)
Generalist 3D, Animation, Graphic designer
BREAKTHRU FILMS (practice)
THE FLYING MACHINE
(STOPMOTION)
Scenography artist, Sculpting in clay, Doll Armature maker

SKILLS
MAIN
• Art Director / Animator Lead
• Character Animation
• Character Modeling
• Enviromental Modeling
• Advanced Rigging
• Concept-art / Storyboard Artist
• Light Artist
• Advanced Shaders & Textures (Blender, Unity)
• GeoNodes / Generators / Addons scripting
• Post-Production / Rendering / Video Editing
ADDITIVE
• Importing to Unreal / Unity
• FX (Blender)
• Sculpting stones
• Scenography Designer
• Basic Scripting in C++ / C# / Python
• Graphic Designer (logos, websites)
• Photography
• Traditional painting and sculpting
• Stopmotion
• Scriptwriting
AWARDS
SCHOOL
Victory in GameJam (NPG in Vistula)
- GAMEDEV SCHOOL in Warsaw
- ACADEMY OF ARTS (Faculty of Visual Arts -Technical theater, film and television) 3 years
- NATIONAL SCHOOL of FINE ARTS (Painting and gilding techniques)
SOFTWARE